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Puzzle / Action Platformer

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Temple of the Water God is a puzzle platformer that uses water physics and dynamics to solve simple puzzles and progress the story of the main character. You play as a young child that travels to the Water Temple in search of the Water God. Your village is suffering from a drought,  and you are on a mission to save your friends and family. Along the way, you gain the power to manipulate water in your environment and must solve puzzles and overcome obstacles to escape the temple. As it turns out, you are also faced with the task of rescuing the Water God, who has been sealed inside the temple.

 

Riley Pannkuk     - Producer
Jonathan Chan     - Lead Designer / Associate Producer
Karyn McCollough  - Art Producer and Designer
Steven George     - Technical Director
Nathan Park       - Software Engineer
James McWhirter   - Environment Artist
Jenalle Nordgren  - Character Artist
Robert Snyder     - Sound Designer
Seth Weedin       - Composer
Griffin Dean      - Design Consultant

ABOUT THE GAME​​

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